代做DDES 9131 Assessment Task 3: an individual task due in Week 11代写Web开发
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The task is worth 40% of the course mark.
You will generate a speculative domestic scenario by playing the Situation Lab's "Thing from the Future", a game expressly designed to generate speculative futures. Instructions on how to play the game will be given in class. You can also read about the game here
http://situationlab.org/project/the-thing-from-the-future/ You can access the app here
http://thing-from-the-future.glitch.me/ (app designed by Paritosh Ursekar)
In response to your generated scenario, you will develop a set of design responses. These might be an event, object, image, video, space, etc. or some combination of these. In discussion with your class/tutor, you will select the response you decide is the most worthwhile progressing, and will then produce more detailed conceptual studies, leading to the development of a resolved design which you will communicate to the class in a final presentation in Week 11.
The design scenario and response should be communicated in a well-illustrated pdf report in A3 format, (max 4 x A3 pages). The report should serve as a standalone document that does not require additional commentary. It should include:
i) the ATOM card combination that formed your starting point;
ii) a short (50-word max) account of your interpretation of these cards cues;
iii) a critical analysis of relevant precedents;
iv) evidence of a range of conceptual explorations;
v) an appropriately communicated resolved design. (The meaning of ‘appropriate’ will depend on the type of design, as we will discuss in class).
vi) you will have four (4) minutes to present your design to your peers as a pre-recorded video. The video presentation will be evaluated and constitutes 15% of the total mark.
Submission requirements: Upload a pdf version 4 x A3 pages of your digital report to Moodle by 1pm on Friday May 2 (Week 11). Please include your last name and student number in the file name), and a copy of your video presentation to a streaming service by the same time. Include a link to the video presentation in your report.
A marking rubric appears on the following page.
Marking Rubric
Criterion |
FAIL 0-49 |
PASS 50-64 |
CREDIT 65-74 |
DISTINCTION 75-84 |
HIGH DISTINCTION 85-100 |
Critical analysis of design precedents for responses to scenario and design elements (15%) |
No precedents and/or poorly identified strengths and weaknesses and/or poorly referenced. |
Relevant precedents with identified strengths and weaknesses. Some references may be missing. |
A representative range of precedents with clearly identified strengths and weaknesses. Most sources are referenced though there may be errors. |
A fairly comprehensive set of precedents with very clearly identified strengths and weaknesses and critical awareness of context. Almost all sources are referenced accurately. |
A comprehensive set of precedents with very clearly identified strengths and weaknesses accompanied by insightful, critical contextual analysis. All sources are referenced accurately. |
Conceptual explorations (45%) |
Little or no evidence of conceptual exploration |
One or more proposed concepts is/are presented but inadequately explored or developed. |
The proposed concept(s) is/are clear and there is evidence of development throughout the design. |
The proposed concept(s) is/are creatively explored, very clearly articulated and developed, and integrated into most of the design elements. |
The proposed concept(s) is/are highly innovative, very creatively explored, clearly articulated and developed, and seamlessly integrated throughout the design. |
Written Report (25%) |
The design journey and outcome is absent of very poorly communicated. |
The design journey and outcome is clearly communicated, though some elements may be missing and errors may be present in images and/or texts and/or layout. |
The design journey and outcome is very clearly and engagingly communicated, though some errors may be present in images and/or texts and/or layout. |
The design journey and outcome is professionally presented with only minor errors in images and/or texts and/or layout. |
The design journey and outcome is presented with great professionalism, creativity and accuracy.
. |
Video Presentation (15%) |
Video presentation is absent or merely recycles images and text from written report. |
Message is clearly delivered, using the medium of video appropriately, though opportunities for creative, engaging delivery are not exploited. |
Video makes use of image, text and sound to clearly and engagingly communicate. |
Video clearly and very engagingly uses image, text, and sound to communicate the design, though minor technical errors may be present. |
Video uses image, text and sound in outstandingly creative and innovative ways to present the design clearly and memorably. |