代写ARIN1001 Film, Activity or Game Analysis代写数据结构语言程序

- 首页 >> C/C++编程

Film, Activity or Game Analysis- ARIN1001ATA GLANCE:

WEEK

TOPIC

FILM/S

TUTORIAL ACTIVITIES

GAME/S

Week 1

Introduction

No

classes Week 1

Week 2

(Imaginaries)

Cyber imaginaries and Sci-Fi futures

Interview with William Gibson

(linkhere)

Kitchen Carnage by Josephone

Starrs

(linkhere)

Readings Discussion:

Streeter, T. (2011) The Moment of Wired, Chapter 5 in The Net Effect:

Romanticism, Capitalism, and the Internet. New York and London: New York University Press.

Gibson, W. (1984) [excerpt pp 62- 83] Neuromancer. London: Harper Collins.

Mind Map Production Activity

(read morehere)

Neuromancer

In the tutorials this week we will play a 1988 video

game calledNeuromancer

Readmore about this gameand see if you can

identify the ideas, characters and places

borrowed from Gibson's book and those that have

been added. Is this how you imagined Gibson's

'cyberspace' to look and feel?

(linkhere)

Week 3

(Imaginaries)

Critical

imaginaries and

the Techlash

Its Alive Frankenstein

(linkhere)

Meet the Monster

Frankenstein

(linkhere)

Young Frankenstein

(linkhere)

Mary Shelley’s Frankenstein

(linkhere)

Alvin and the

Chipmunks meet

Frankenstein

(linkhere)

Metropolis, 1927

(linkhere)

Madonna, Express Yourself, 1989

(linkhere)

Queen, Radio Gaga, 1982

(linkhere)

Readings Discussion:

Morozov, E. (2011). Introduction in The

net delusion: How not to liberate the

world. Penguin UK.

Flew, T. (2019).Guarding the

gatekeepers: Trust, truth and digital

platforms, Griffith Review.

Mind Map Production Activity

(read more via themodule)

No Game - Week 3.

The Terminator, 1984 Gun Shop

(linkhere)

The Terminator, Ill be back

(linkhere)

T800 Endoskeleton

(linkhere)

Black Mirror Episodes

(Available via

Netflix)



站长地图