代写ARIN1001 Film, Activity or Game Analysis代写数据结构语言程序
- 首页 >> C/C++编程Film, Activity or Game Analysis- ARIN1001ATA GLANCE:
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WEEK |
TOPIC |
FILM/S |
TUTORIAL ACTIVITIES |
GAME/S |
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Week 1 |
Introduction |
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No |
classes Week 1 |
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Week 2 (Imaginaries) |
Cyber imaginaries and Sci-Fi futures |
Interview with William Gibson (linkhere)
Kitchen Carnage by Josephone Starrs (linkhere) |
Readings Discussion: Streeter, T. (2011) The Moment of Wired, Chapter 5 in The Net Effect: Romanticism, Capitalism, and the Internet. New York and London: New York University Press.
Gibson, W. (1984) [excerpt pp 62- 83] Neuromancer. London: Harper Collins.
Mind Map Production Activity (read morehere) |
Neuromancer In the tutorials this week we will play a 1988 video game calledNeuromancer Readmore about this gameand see if you can identify the ideas, characters and places borrowed from Gibson's book and those that have been added. Is this how you imagined Gibson's 'cyberspace' to look and feel? (linkhere) |
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Week 3 (Imaginaries) |
Critical imaginaries and the Techlash |
‘It’s Alive’ Frankenstein (linkhere) ‘Meet the Monster’ Frankenstein (linkhere)
Young Frankenstein (linkhere)
Mary Shelley’s Frankenstein (linkhere) Alvin and the Chipmunks meet Frankenstein (linkhere) Metropolis, 1927 (linkhere)
Madonna, Express Yourself, 1989 (linkhere)
Queen, Radio Gaga, 1982 (linkhere) |
Readings Discussion: Morozov, E. (2011). Introduction in The net delusion: How not to liberate the world. Penguin UK. Flew, T. (2019).Guarding the gatekeepers: Trust, truth and digital platforms, Griffith Review.
Mind Map Production Activity (read more via themodule) |
No Game - Week 3. |
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The Terminator, 1984 Gun Shop (linkhere)
The Terminator, ‘Ill be back’ (linkhere)
T800 Endoskeleton (linkhere)
Black Mirror Episodes (Available via Netflix) |
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